Better Umpires = Better Baseball

a. Respond to the batted ball
b. Move three-four quick steps

c. Stop just before the ball reaches the infielder
d. Let the throw take you to the play

1st Heads Up
Every play in the infield belongs to you.

2nd Heads Up
Use P2R (Pause, read, react)

  • Pause: stop when ball gets to fielder

  • Read: catch, no catch?

  • React: let the throw take you to the play. Make the safe/out call.

3rd Heads Up
It’s nothing until you call it!

  • Ground ball fast, fielded, quick out

  • Long throw from deep, close play, you have to “sell it”

  • Take your time on the call

  • Make the call clear, concise

  • Out, throw the hammer

  • Safe, make an “x” in front of you

How Does He Set Up?

  • Like the plate umpire, U1, he is in HOK (Hands on Knees) position.

  • When the pitcher deals, he might take a step toward the plate

Where Does He Go?

  • No runners on, sets up in the A position

  • Approx. 10 feet behind 1B

What Does He Do?

  • Ground ball to ss, 2/3’s of the time

  • Runs into the infield 5-6 quick steps

  • Stops uses P2R

The Usual, HF (High Frequency):

  • HOK

  • Check pitcher

  • Check runner

  • GB to ss

  • Let the throw take you to the play

With the Lead Runner, Play at 2B

  • Take your time on the call, safe/out.

  • 2B has his foot on the bag

  • Runner must slide to avoid

MF (Medium Frequency) Note: Depends on Overall Infield Skill Level.)

  • Turn a double play

  • HF (out at 2B) …safe/out call

  • LF (out at 1B) …safe/out call

Umpiring Made Easy

With a runner at 2B, set up in the C position. You are to the right of the pitcher. HOK.

The Usual, HF (High Frequency):

  • HOK

  • Check pitcher

  • Check runner

  • GB to ss

  • Solid skill level, ss will hold R1 at 2B

  • Throw to 1B…safe/out call

With a runner at 3B, set up in the C position. You are to the right of the pitcher. HOK.

  • HOK

  • Check pitcher

  • Check runner

  • GB to ss

  • Solid skill level, ss will hold R1 at 2B

  • Throw to 1B…safe/out call

II. Fly Ball Coverage

In order of frequency:

  • GB to ss

  • Fly ball to lf

  • Fly ball to cf

In this case, you have added responsibility. Fly ball and the runner.

Use P2R—Pause, Read, React

U2 Double Duty

Pause, Read, React if FB (fly ball) is deep enough to the outfield, R1 will tag up and try to advance.

  • U2 has to see the catch

  • Watch the tag-up

  • Follow R1 to 2B

  • Make safe/out call

FYI Teams challenge advancing runner. “I saw him tagging up coach.”

FYI Teams challenge the close play at 2B on the runner trying to advance on the steel. “I saw the tag coach.”

III. Working With Your Partner

Fourth Key Heads Up

Lead runner is the focus

A. U2 is responsible for first play in the infield

B. U1 acts as backup

C. “I got the catch, Bill.”

D. “I’ve got home, Jerry.” (U1 might point to home plate before first pitch of new batter—this means he has play at the plate. U2 might point to 3B, he has the play at 3rd on the tag up.

Situation: GB to ss—throw gets by 1B

  1. U1 has overthrown ball
  2. U2 has play at 2B
  3. Safe/out call

Situation: FB to lf, cf, rf (less than two outs)

E. U2 in “work area”

  1. the work area is like the “batter’s box” behind the pitcher’s mound
  2. this is what U2 uses as his base for coverage when runners are on base
  3. Catch, no-catch
  4. Runner tries advance
  1. Did he tag up?
  2. Tell coach if challenged, “I had him tagging coach.

F. U1 coverage

  1. U1 responsible for play at the plate
  2. U1 usually responsible for 2nd play in the infield

FYI U2, follow the lead runner. U1, if there’s no play at the plate, can cover secondary runner.

Tip Go over signals, coverage before the game starts, between innings.

Tip Never talk to fans. Coaches when only necessary.
Diagrams and stuff: 210. 211. 209

Working from work area

Coverage, 232, 233, 234, 235, 248